I try not to repost other’s content, but this was so good that I had to share it. Matthew and I are of one mind on this issue. He’s written us an excellent article with some great visual aids, one of which I will share with you:
Matthew Inman’s Design Curve
by Matthew Inman

As a professional web designer I’ve noticed a consistent trend in the majority of the projects I’ve worked on: The more time that is spent dissecting, analyzing, and critiquing a design by the wrong kinds of people the worse that design gets. The same trend applies to the number of people involved in the design process.

- More after the jump -

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4 Responses to “How to Ruin a Web Design – The Design Curve”

  1. Respiro, the logo design guy Says:

    Interesting point. I noticed, too, that if a client asks for revisions and re-revisions, in most of cases, the result is far away from the initial concept.

    The solution? Perhaps they should trust us… :)

  2. Doug Karr Says:

    It’s the same issue with developing applications. I’d say the more folks that get involved as well as the more time, the worse it becomes. Building by consensus is a terrible means of being productive.

    Great post!

  3. Ian Says:

    I wish I could take credit for it… I found it to be both funny and very, very true!

  4. Website developer Says:

    I have seen this happen so many times with both designs and programming. Often the person with the decision-making power isn’t brought in until the end and has not seen and understood the design process so wants to make changes at the last minute. If they are going to delegate the work, they need to delegate the authority as well and trust their employee and the company they’ve hired to do the job well.

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